Hi, Everyone So there is a lot of new trailers that came out for the superbowl, and it seems the teaser trailer for the new Transformer Movie 4 has come out too. This is a Epic new trailer that shows that the director Michael Bay knows what he is doing with this film.
http://www.youtube.com/watch?v=ZIHjV_qXGhM#t=0
CHECK IT OUT!
Enjoy your day!'
Manny
Blogger news
Monday, February 3, 2014
Sunday, January 26, 2014
Review of Maya 2014 from a Student/Freelancer Perspective
Review Software-Maya 2014 Jan 2014
My choice Review
This software review for the Maya 2014 Package is a very popular product for many thousands of not millions of people around the world. The price is very steep for a professional, but the student version can be a lot better if you go to college. The product workflow is a very good to have with creating the types of products a person needs to get the job done. There is a learning curve to this software, but it is a well worth the time to take to learn it, so you can get the rewards from the software.
Performance
"Disclaimer I am using my own setting on my PC that i personally made and so the performance could be slower or faster depending on what type of computer you have"
In the the ability of the performance aspect it was a very simple process in installing it on my PC and Mac. There was not much lag in using the program, as well with any other software when you had millions of polygons inside it, IT WILL START TO SLOW DOWN. It is a given because it depending on your Ram and Cpu it will affect the performance of it. I will recommend some products for your computer to help it get faster at the end of this page!
The Tools inside
The tools inside Maya 2014 has vastly improved from the 2013 Version, there is a lot of different aspects that they created for the user to help speed up workflow. There is In-View messaging that provides really good tips and nice feedback for a variety of tools and modes without messing up your workflow. There is a nice feature that is called "ToolClips" that provide learning content from within the Maya software to help learning content a lot easier and faster for the new user or advanced user trying to learning something. There is a Modeling Toolkit that is for 3D modelers to help increase the speed and efficiency for your workflow. It has all the tools that you would need to get from point A to point B. With the selection tools and transformation tools, and mesh editing, vertex locking, and loop selection,etc. Also if you have ever had the trouble if trying to reduce your polygon count because it is to big and also for your game platform your using for the game model. There is a feature to reduce the mesh to smaller polygon count without reducing or changing the shape of the model.
This is great because now you don't have to worry about it changing your model to something that you didn't intend it to be. There is also a nice handy feature that you can now align the current camera to the selected polygon face using the new Align Polygon to Camera option which is (View > Align Polygon to Camera). If you have been wanting that Render Feature in maya to be updated you will be happy to know it has. With Viewport 2.0 now supports DirectX 11 rendering engine for the Windows 64-bit systems for your computer. HLSL shaders are supported with DirectX 11 and with this new viewport update you can see what the character will look like in a game engine set-up without having to go into the program. There is also a new UNIFIED Sampling Controls for Mental Ray Renderer, which will help with not having to go into every setting to make it look right. There are many, and more wonderful tools that they have added into Maya 2014 i would suggest that you go to there website and go learn more about it and go to amazon.com to learn more about it with buying some books about Maya new interface and getting started to learn about it more.
Products to Help Increase your Speed on your Computer.
http://www.amazon.com/Intel-Core-i5-3570K-Quad-Core-Processor/dp/B007SZ0E1K/ref=sr_1_sc_1?ie=UTF8&qid=1390801291&sr=8-1-spell&keywords=intel+i5+chicp
My choice Review
This software review for the Maya 2014 Package is a very popular product for many thousands of not millions of people around the world. The price is very steep for a professional, but the student version can be a lot better if you go to college. The product workflow is a very good to have with creating the types of products a person needs to get the job done. There is a learning curve to this software, but it is a well worth the time to take to learn it, so you can get the rewards from the software.
Performance
"Disclaimer I am using my own setting on my PC that i personally made and so the performance could be slower or faster depending on what type of computer you have"
In the the ability of the performance aspect it was a very simple process in installing it on my PC and Mac. There was not much lag in using the program, as well with any other software when you had millions of polygons inside it, IT WILL START TO SLOW DOWN. It is a given because it depending on your Ram and Cpu it will affect the performance of it. I will recommend some products for your computer to help it get faster at the end of this page!
The Tools inside
The tools inside Maya 2014 has vastly improved from the 2013 Version, there is a lot of different aspects that they created for the user to help speed up workflow. There is In-View messaging that provides really good tips and nice feedback for a variety of tools and modes without messing up your workflow. There is a nice feature that is called "ToolClips" that provide learning content from within the Maya software to help learning content a lot easier and faster for the new user or advanced user trying to learning something. There is a Modeling Toolkit that is for 3D modelers to help increase the speed and efficiency for your workflow. It has all the tools that you would need to get from point A to point B. With the selection tools and transformation tools, and mesh editing, vertex locking, and loop selection,etc. Also if you have ever had the trouble if trying to reduce your polygon count because it is to big and also for your game platform your using for the game model. There is a feature to reduce the mesh to smaller polygon count without reducing or changing the shape of the model.
This is great because now you don't have to worry about it changing your model to something that you didn't intend it to be. There is also a nice handy feature that you can now align the current camera to the selected polygon face using the new Align Polygon to Camera option which is (View > Align Polygon to Camera). If you have been wanting that Render Feature in maya to be updated you will be happy to know it has. With Viewport 2.0 now supports DirectX 11 rendering engine for the Windows 64-bit systems for your computer. HLSL shaders are supported with DirectX 11 and with this new viewport update you can see what the character will look like in a game engine set-up without having to go into the program. There is also a new UNIFIED Sampling Controls for Mental Ray Renderer, which will help with not having to go into every setting to make it look right. There are many, and more wonderful tools that they have added into Maya 2014 i would suggest that you go to there website and go learn more about it and go to amazon.com to learn more about it with buying some books about Maya new interface and getting started to learn about it more.
Products to Help Increase your Speed on your Computer.
http://www.amazon.com/Intel-Core-i5-3570K-Quad-Core-Processor/dp/B007SZ0E1K/ref=sr_1_sc_1?ie=UTF8&qid=1390801291&sr=8-1-spell&keywords=intel+i5+chicp
Saturday, January 25, 2014
12th post! Artwork that i do! Links!
Hi, I hope that you have had or going to have a good weekend this Jan25th-26th
I was wanting to tell everyone on here that read, that i have artwork that i do that i think you might be interested in, and if only to see that i am not just saying this stuff out of thin air. But that i can actually create 3D works. I want to give you a link to you guys of my demo reel for 2013-14 and tell me what you guys think.
http://www.youtube.com/watch?v=jtexX9sEWc0
Also, I hope that you are going through the links on my page, i have several reviews on 3D software so you should give it all a look through :)
Manny
I was wanting to tell everyone on here that read, that i have artwork that i do that i think you might be interested in, and if only to see that i am not just saying this stuff out of thin air. But that i can actually create 3D works. I want to give you a link to you guys of my demo reel for 2013-14 and tell me what you guys think.
http://www.youtube.com/watch?v=jtexX9sEWc0
Also, I hope that you are going through the links on my page, i have several reviews on 3D software so you should give it all a look through :)
Manny
Labels:
3dmodeling,
Weekend,
youtube
Wednesday, January 22, 2014
Hardware Specs "What I Use"
Hi, Since i have talked about software lately, i want to go over on what my specs that I use for my computer.
The specs are as follows - - - - - -
1000 Watt PSU power supply from Rosewill
2 GTX 550 Ti nvidia graphics cards
1 Intel i5 cpu 1155
5 Fans
1 Wireless Router
1 Wireless Keyboard from Microsoft 800
1 Microsoft Connected Mouse
1 Thermaltake Computer Case -Black
1 DVD burner
1 Fan controller display
With the CPU overclocked to almost the maximum
The computer has been built for about a few years now, and it has ran rather flawlessly when using it even with having it render several nights in a row with the graphics card running at full.
I hope this helps my users to see what type of computer I am using and can compare that to what i think about the software I review about.
As Always have a great evening,
Manny
The specs are as follows - - - - - -
1000 Watt PSU power supply from Rosewill
2 GTX 550 Ti nvidia graphics cards
1 Intel i5 cpu 1155
5 Fans
1 Wireless Router
1 Wireless Keyboard from Microsoft 800
1 Microsoft Connected Mouse
1 Thermaltake Computer Case -Black
1 DVD burner
1 Fan controller display
With the CPU overclocked to almost the maximum
The computer has been built for about a few years now, and it has ran rather flawlessly when using it even with having it render several nights in a row with the graphics card running at full.
I hope this helps my users to see what type of computer I am using and can compare that to what i think about the software I review about.
As Always have a great evening,
Manny
Monday, January 20, 2014
Installing DAZ Studio Software Step by Step!
Hi, Well I would like to again say i hope you had a great weekend, and i have some tips on how you install and download the Daz Studio Software!
Step 1
First you go to there website which is https://www.daz3d.com/get_studio this is page where you will make a new free account with them for you to download there software. You just enter a name and a password and your email and they register your name once you go to your email to verify it is yours.
Step 2
They give you a software to download which is a either for Mac or PC whichever computer you are one, it will give you a package to install on your computer to make a manager for you to then download the full software for you on your computer.
Step 3
This software will ask you for a log in name and your password that you created with the Free Daz Studio Account so you input that and you will start downloading software for the 3D Studio Daz, with other files which in all is about 8 files to download. There are other files to download that are optional but you can do that later if you decide too.
This takes about depending on your connection and if it is a average speed about 20 mins or maybe less, it can vary.
Step 4
Once you download all the files it will automatically turn on the software on your computer, and you will come to a page that looks like this.
Step 1
First you go to there website which is https://www.daz3d.com/get_studio this is page where you will make a new free account with them for you to download there software. You just enter a name and a password and your email and they register your name once you go to your email to verify it is yours.
Step 2
They give you a software to download which is a either for Mac or PC whichever computer you are one, it will give you a package to install on your computer to make a manager for you to then download the full software for you on your computer.
Step 3
This software will ask you for a log in name and your password that you created with the Free Daz Studio Account so you input that and you will start downloading software for the 3D Studio Daz, with other files which in all is about 8 files to download. There are other files to download that are optional but you can do that later if you decide too.
This takes about depending on your connection and if it is a average speed about 20 mins or maybe less, it can vary.
Step 4
Once you download all the files it will automatically turn on the software on your computer, and you will come to a page that looks like this.
This is the Start up page when you first download.
Then you can click the icon that shows like Quick Start Guide that guides you to a site like this
This gets you info on the software and other tips and ideas to get you started
There is also a few other pages that give you to the youtube tutorial for Daz that looks like this.
This is on Youtube to get you up and running.
There is also a Market place that you can go to that looks like this where you can buy other clothes for your model, and many many other things for a very reasonable price.
Daz 3D marketplace to buy other products at.
Well this is basically what you will do and there is other videos that i will link to learning how to use the software, but the set up process is pretty easy and once you watch the videos you can start to learn how to use the software.
I will also try to write up a official review once i have some time this week to say what i think about the software
Have a great evening,
Manny
Labels:
Daz Studio,
Installing,
Software Help,
Step by Step
Saturday, January 18, 2014
Review about 3D modeling careers
Hi, Everyone
I hope your having a good weekend this Jan, and have a safe and enjoyable holiday for Martin Luther King.
I wanted to talk about since I haven't reviewed the Daz Studio software, i wanted to talk about the 3D modeling career outlooks for this current new year and beyond.
These are just my opinions and my ideas on where I think it is going i don't have any insight from any companies or industry insiders telling me what will happen, just as a disclaimer to people on here.
Being a part of wanting to get into this Industry and friends who are already in the 3D world it seems that there is a major shift going on. With movies trying to cut corners and people in the big box building like pixar or dreamworks cutting workers or rhythm and hues filing for bankruptcy. It seems that there a change in the air and finally starting to hit the fan.
I feel like the new students trying to get into the industry including myself, are going to find it harder to really break through unless we change are skills levels and aspirations on taking a reality check. I wanted to work for Pixar or Dreamworks like everyone else, but as of now i have not heard from either of them because you have to have experience before going to work for them. Your skill level has to be amazing compared to the 99% other people trying to get that same position as well. So to get a job in big companies like this is really a lot of luck and a lot of skill. It seems if I or We as the 3D industry new comers are gonna have to really focus on a skill that most companies would value more then just the traditional 3D animator or 3D modeler.
Looking into doing FX or HRD for camera mapping, or learning how to do Simulations really well like on Houdini or Maya, or MoCap has become more popular and not many schools are teaching this area. So more companies are needing people for these positions. A friend of mine right out of college, go a job in MoCap and he working at a company in Los angeles and having a blast. Me on the other hand haven't got any offers since i want do a position that you need a lot of experience in.
Now i am not saying stop your dreaming on becoming a 3D animator or 3D modeler, i am just saying that it is tough now to get into this positions right out of college. It is gonna take a lot of hard work on your part to get up to par with the other industry users that are already ahead of you, so you have to really put the effort to really be better then the rest. I know that for me i am going to do that as well, and one day it will work out for me and hopefully you.
There is a lot of new areas for students to try and a lot of it sometimes we overlook in are local towns that we live in, there is a lot of people that need help with animations like your local news station or your local play or high school or theater. There need for school that might need some help with tutoring for students in that field and you could help out with that and get paid for it. So I say take the longer outlook and realize that it will take some time to get your dream job, but if you work for it every day it will come this much closer to becoming a reality.
This is my Advice for the Weekend,
Cheers,
Manny
4th Review Preview "Daz Studio"
4th Preview Review
Daz Studio which is a 3D modeling software that you can actually download for free, and this software which has a starter bundle that you can also download for free with 4 different types that you can use.
More info will come in the next week.
Cheers,
Manny
Daz Studio which is a 3D modeling software that you can actually download for free, and this software which has a starter bundle that you can also download for free with 4 different types that you can use.
More info will come in the next week.
Cheers,
Manny
Labels:
3d Modeling,
Daz Studio
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